If any of you are familiar with Green Day's song of the same name, as I'm sure most of you are, it contains the bridge "I got no motivation / Where is my motivation / No time for motivation / Smoking my inspiration". This seems to be the general feeling towards the games industry at the present (and yes I do understand the not-so-subtle subjects of the song). When my peers as a whole decide that the three greatest games of all time were: Skyrim, Skyward Sword and Battlefield 3 (This also being decided the week after Skyward Sword was released I might add) can REALLY knock some moral out of a man. Not to mention all the abuse from fan-boys and -girls when I pointed this out to them. Which generally went along the lines of: "Are you saying that they aren't great games?" or my favourite "HOW DARE you call me wrong" or other such misunderstanding nonsense. My argument was to but it basically: "The question was the greatest game of all time. Not the greatest game you are playing at the moment" and "The game has only just been released, I doubt you've had the time to play the game, leave it for a while to let the experience sink in" and correct me if I'm wrong, but I do not understand how I can get "Skyrim is the worst game ever" from that. To be honest I have not played Skyrim or Skyward Sword, initially, the only reason was "I don't have to time to play an open-world RPG" but now I have added two more reasons to the list, which are: "Now that I've heard how great this game is, I'm going to be disappointed when I DO play it." or quite simply "I'm sick of hearing about it." and maybe that means of not a gamer.
I guess that comes to the crux of the matter. Am I a gamer or a games designer? And how do I answer that question? I enjoy video-games, I have invested large quantities of time and money into the industry that I want to go into and I like to think I can discuss gameplay in a critical manor with people who have a similar understanding of games to me. If I had to answer, I'm an artist who happens to like games. I do not consider myself a gamer because at the minute I hardly play games and I guess I am not a designer because, put it simply, if the greatest games of all time were released in November, Why should I bother? (My favourite games are Devil May Cry, No More Heroes and Soul Reaver.) If the future of the games industry is to make open-world RPG games or FPS games, which I can honestly see becoming the only two genres that stand a chance in the next decade. Why bother? Why not take what I've learned from my course and just walk away? It seems to be that be be successful you have to make an RPG or an FPS game. I personally feel that I am trying to put out a forest fire, with a Super-Soaker.
Maybe I should give up on the games industry and write a comic or something.